![]() A sequel, Panzer Dragon II Zwei was quickly greenlit, and even better received upon its release in 1996.īut as Zwei entered development, Team Andromeda was given another directive from Sega: create a Panzer Dragoon RPG that could outsell Final Fantasy. While the gameplay was somewhat similar to Star Fox, the next-gen graphics of the time blew away Nintendo’s early attempts at 3D, and the mechanics and setting were just different enough for it to carve out its own identity. ![]() One launch game in particular, the rail shooter Panzer Dragoon, impressed gamers and critics alike with its rich 3D graphics, epic soundtrack, and post-apocalyptic fantasy setting. Though Sega itself was very publicly imploding at the time, the Saturn still managed to build a very respectable library of titles. When the Nintendo 64 hit shelves in 1996, that was essentially the final nail in the coffin for the Saturn in the West. ![]() The result was the Sony PlayStation immediately outselling the Saturn when it launched a few months later.
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